The Next Chapter in Heroes of Barcadia Awaits — Pre-Order Today!
Update 12/20/24 - The Pre-Order Shop has now closed. But don't worry! If you missed the pre-order, you can still sign up to get notified when we go live.
Didn’t get a chance to back Heroes for Hire during the Kickstarter? Don’t worry — the adventure isn’t over yet! The Heroes for Hire Pre-Order Shop is officially OPEN.
Now’s your chance to get your hands on the new heroes and expand on your Heroes of Barcadia adventure!
Plus, you can grab some exciting add-ons like the Voodoo Ranger and Brewtus Pintsmasher Character Cups, enhanced sparkle dice, glass cups, and more! The Voodoo Ranger and Brewtus Pintsmasher Heroes for Hire each have their own special abilities to enhance your game.
The Story So Far (AKA What’s Heroes of Barcadia?)
A band of monsters has stolen all the drinks in the kingdom and hoarded them away in a perilous, sprawling dungeon! Now, it is up to you, brave adventurer, to enter the ever-shifting corridors, outmaneuver your opponents, and reclaim the precious Drink Hoard!
Heroes of Barcadia is a 2-6 player tile-based, dungeon-crawling tabletop party game with a liquid twist: your character’s health is measured by the drink in your glass.
Build out your dungeon, fight monsters, collect Power-Ups to advance your character's abilities, and use Loot Cards to stop your opponents from reaching the Grand Drink Guardian first. Nice guys finish last in this fast-paced, ever-changing, pun-tastic party game, so come ready to rum-ble and bring your thirst for adventure!
Introducing Heroes for Hire
NOTE: The Heroes for Hire operate as expansions to the base game, so you will need it to play.
How Does It Work?
And don’t forget the reason these new Heroes are needed… the DIE OF BARCANE CHAOS!
How Do I Pre-Order?
Heroes for Hire is now available for pre-order via BackerKit! Simply visit our Pre-Order Shop, choose what you want (and add any add-ons you like), and when the game is ready, we’ll start sending orders out! Because there are many moving parts in producing games, there is always the possibility of unexpected delays.